We use Milanote on every project that comes through The Booth. It’s really become our central hub for everything from creative project tracking, to onboarding new animators, to seeing at a glance what notes need to be addressed for a video we’re working on.
Keeping Client Feedback Moving
With almost 40 videos in motion, the creative workflow was only one part of the challenge. We also needed a simple way for the client team to understand what was happening, what needed feedback, and what had already been approved.
To manage that, we created a shared tracker called “Tracking ProDash Videos.” Each video had its own row with the deliverable name, approval status, final links for each format, and links to the outline, script, and storyboard. We also included the content section ID and subsection title so we could map out where each animation stood in the larger pool of e-learning videos.
At the end of each day, we sent Meta a clear status summary. That update showed which videos were in script, storyboard, animation, legal review, final approval, or delivery. This gave the client a simple way to see progress, flag issues, and keep feedback moving without slowing down the entire production.
That client-facing system was just as important as the animation workflow. It helped us keep momentum, reduce confusion, and make sure approvals were happening alongside production instead of becoming a bottleneck at the end.
With production management largely handled and set up inside Milanote and our shared client progress tracker in place, it was time to get into the trenches and start battling our way through the creative process.
We had a team of four illustrators and storyboard artists. To make the best use of our time we took an approach that saw us building a library of assets from an initial set of storyboards we created.
Creating an Efficient Storyboard System
After those initial boards were done, we split our team and began creating the finished designs immediately. That meant that while the boards were being worked on, we were also coming up with finished designs and creating that same library to pull from.
And while that was happening, our team began to set up the project files and get the animators prepped for bringing everything to life. That meant recording scratch tracks for narration, and putting together animatics. We did this on an a-la-carte basis – as soon as a storyboard was fully designed, we would set up the project and get it ready for animation.